

50.20%
37.4%
1,063,280
1 | 1 Draw a sigil sphere in front of you and then leap backwards as it explodes, damaging and slowing enemies caught in it. | 9 +30 Damage | 10 +20% Fire Rate and +50% Bullet Speed for 10s | 13 On Player Hit: +2 stamina restored and resets Air Jump/Dash limit | ||||||||||||
2 | 2 Perform a series of lunges in any direction, delivering piercing stabs ahead of you. Hold your ability key to time your attacks, dealing more damage the longer it's held. Releasing your attack during the perfect window deals maximum damage.Press {g:citadel_binding:'Ability3'} to re-cast. | 3 Perfect Hit on Hero: Heal 30 | 4 -10s Cooldown. Gain +60% Bullet Resist during lunge | 14 +65 Perfect Damage and increased spirit scaling.Increased lunge attacking dash speed & distance. | 15 Flawless Advance — Upgrade 5 | |||||||||||
3 | 5 Prepare to deflect the next incoming attack. On a successful deflection, briefly become invulnerable, before performing a dash forward that stuns an enemy and reduces their Melee Resist.Does not trigger against trooper or neutral damage. | 11 -7 Cooldown | 12 +30 Melee Resist Reduction | 16 +1.6 Stun Duration | ||||||||||||
4 | 6 Charge up and perform a long range slash. Struck enemies cannot take action or heal and are stuck in slow motion. When this effect expires, they suffer devastating damage, dealing bonus damage against half-health enemies.While in slow motion, Apollo is invulnerable and enemies take reduced damage.Hold {g:citadel_binding:'Ability4'} or {g:citadel_binding:'Attack'} to delay the cast. | 7 8m Dash Range | 8 -40 Cooldown |

























