

46.09%
35.0%
1,048,404
1 | 1 Launch out a mechanical hand that
pulls the first character it hits, reeling them in. Grapple Arm can be used on allies. | 2 +20% weapon damage against victims for 6s | 5 30m Cast Range | 13 -11.5 Cooldown | |||||||||
2 | 3 Deal melee damage to nearby enemies and apply
knockback. When they land, they deal
spirit damage and apply
reduced fire rate to other nearby enemies. Exploding Uppercut can be used on allies. | 4 -11 Cooldown | 6 On Hero Hit: Gain fast spin-up time, 2x weapon range and +40% weapon damage for 9s | ||||||||||
3 | 7 Attach a bomb that explodes after a delay, dealing
spirit damage to nearby enemies. If the bomb hits or kills a hero, you gain permanent bonus damage on Sticky Bomb. Stacks diminish by half after 60 hits and 7 kills | 8 -8 Cooldown | 9 +75 Damage | ||||||||||
4 | 10 Channel a powerful torrent of energy that deals
spirit damage and applies slow. | 11 -25 Cooldown | 12 +108 DPS |


























