

54.51%
35.7%
325,011
1 | 1 Passive: Collect death when anything dies nearby and store it in your Jar of Dead.Active: Throw a jar to summon Deadheads that repeatedly deal
spirit damage to enemies. Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon. | 5 Collecting death heals 5 health per pickup | 6 On Hit: Apply 30% Slow for 1s | 13 +2 Deadheads+4s Deadhead Lifetime | |||||||||
2 | 2 Your weapon steals
weapon damage and spirit resist over time, up to a maximum amount per target. | 3 +5 Max Stolen Spirit Resist | 4 +20 Max Stolen Attack Damage | ||||||||||
3 | 7 Borrowed Decree | 8 +25% Ghoul Speed-15s Cooldown | 9 +10s Duration-0.3s Time To Spawn | ||||||||||
4 | 10 Unearth a line of grasping hands, summoning a Ghoul and leaving behind a rift. Enemies who pass through take
spirit damage and receive immobilize. Alt-Cast
rotates the orientation of the wall. | 11 +2 Duration | 12 +90 Damage and +10m Wall Length |








































