

48.01%
15.7%
445,966
1 | 1 Charge up a powerful shot that pierces through enemies. Hold {g:citadel_binding:'Ability1'} or {g:citadel_binding:'Attack'} to hold the shot. | 2 +1 Charges | 6 +54.0 Damage | 13 Improved damage scaling and -3s Charge Delay | |||||||||
2 | 3 Launches you high in the air, allowing you to glide slowly. While airborne, you gain Weapon Damage and multishot on your weapon. {g:citadel_binding:'AltCast'}for reduced jump height. Press{g:citadel_binding:'Mantle'}to cancel the glide. | 4 -14 Cooldown | 5 While airborne, +5 Weapon Damage and weapon damage applies 40% movement slow for 1.5s | ||||||||||
3 | 7 After 1.5s cast time, launch a spirit owl that you control and which explodes on impact, damaging and stunning enemies. Hold{g:citadel_binding:'MoveForward'}to accelerate the owl.Press{g:citadel_binding:'Mantle'}to release control. Gain permanent Spirit Power for each enemy hero killed with Guided Owl. | 8 +85 Damage | 10 -45 Cooldown | ||||||||||
4 | 9 Throw out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, applying Curse and Movement Slow that interrupts, Silences, Disarms, and prevents item usage.Hit the trap with a Charged Shot to detonate early with increased radius. | 11 -20 Cooldown | 12 Applies -15% Bullet Resist for 10s |
































