

51.86%
23.2%
659,005
1 | 1 Cast a wall that applies slow on enemies it passes through. Erupt the wall to divide the terrain in half and damage nearby enemies. After casting, press{g:citadel_binding:'Attack'}or{g:citadel_binding:'Ability3'}to erupt the wall early. Can be Destroyed with Melee Attacks | 2 Amplifies McGinnis's damage by +20% on hit enemies for 7s | 4 -20.0s Cooldown and +2.0s Duration | 13 Deploy 2 Mini Turrets near the wall for 8s+30% Slow | |||||||||
2 | 3 Deploy a spirit that provides
healing to nearby allies. | 5 Specter provides +40% Spirit Resist | 6 -20.0s Cooldown and provides +100.0% Stamina Recovery | ||||||||||
3 | 7 Deploy a turret that shoots enemies, dealing
spirit damage over time. The turret expires after a limited lifetime.Turrets deal reduced damage to troopers and objectives. | 8 +10 Turret DPS and +10m Attack Range | 9 +2 Charges | ||||||||||
4 | 10 Unleashes a volley of rockets that home in on a targeted location. McGinnis is slowed and is still able to use stamina. | 11 Applies 30% movement and dash slow for 1s | 12 -55.0s Cooldown and +6.0s Duration |



























