League of LegendsLoLDeadlockDeadlockCounter-Strike 2CS2Marvel RivalsRivalsOverwatchOWValorantValorantSOONTeamfight TacticsTFTSOONFortniteFortniteSOONPUBGPUBGSOONRainbow Six SiegeR6SOONRocket LeagueRLSOONClash RoyaleCRSOON
League of LegendsLoLDeadlockDeadlockCounter-Strike 2CS2Marvel RivalsRivalsOverwatchOW
dodge.gg
HeroesItemsLeaderboardStreet BrawlSearchNews
Log In
dodge.gg

Dodge.gg Stats isn't endorsed by Riot Games or Valve and doesn't reflect the views or opinions of Riot Games, Valve, or anyone officially involved in producing or managing League of Legends, Valorant, or Deadlock.

League of Legends

  • Tier List
  • Arena
  • ARAM
  • Duo Tier List
  • Combat Stats
  • Objectives

Deadlock

  • Heroes
  • Leaderboard
  • Overview
  • FAQ

Valorant

  • Agents
  • Maps
  • Weapons
  • Search

Legal

  • Privacy Policy
  • Terms of Service

Socials

  • Discord
  • Twitter
  • YouTube
  • Instagram

© 2026 Dodge.gg Stats. All rights reserved.

HeroesItemsRanksBrawlSearch
Back to Heroes
Paradox

Paradox

C Tier
Win Rate

47.01%

Pick Rate

27.6%

Matches

251,064

Last updated: just now
Ability Order
Kinetic Carbine1
Kinetic Carbine
1
Charge up a powerful shot of time energy, dealing spirit damage and applying a Time-Stop to enemies hit. The damage dealt increases with weapon damage. Move speed is increased while charging. While in the air and charging, to timeslow your movement.
2
+0.4 Max Slow Duration
3
-12.0s CooldownIncreases Speed Scaling
13
+2s Charge Hold Duration and +55% Damage Scaling
Pulse Grenade2
Pulse Grenade
4
Throw a grenade that begins pulsing when it lands. Each pulse expands the radius and applies spirit damage, time slow, and stacking increased damage for Paradox against the victim.
5
-12 Cooldown
11
+20.0 Pulse Damage and increased Spirit scaling
Paradoxical Swap3
Paradoxical Swap
6
Fire a projectile that swaps your position with the target enemy hero.
7
200 Barrier for 8s. Barrier scales with Spirit
8
-30s Cooldown and +13m Cast Range
Time Wall4
Time Wall
9
Create a time warping wall that stops time for all enemy projectiles and bullets that touch it and increases the speed and damage of friendly bullets. Enemies that touch the wall will be briefly slowed and silenced .
10
+3.5s Duration +3m Width+1m Height
12
2.3s Silence Duration +35.0% Weapon Damage
Item Build

Early, sell non-components later

1
Hollow Point
III
Hollow Point
Souls320048.4% WR
2
Headshot Booster
I
Headshot Booster
Souls80046.8% WR
3
Mystic Burst
I
Mystic Burst
Souls80047.0% WR
4
Extended Magazine
I
Extended Magazine
Souls80043.1% WR
5
Sprint Boots
I
Sprint Boots
Souls80047.3% WR
6
Extra Stamina
I
Extra Stamina
Souls80047.6% WR

Priority | if you're very ahead try to save for Glass Cannon

1
Mystic Shot
II
Mystic Shot
Souls160046.7% WR
2
Tankbuster
III
Tankbuster
Souls320047.3% WR
3
Long Range
II
Long Range
Souls160047.0% WR
4
Sharpshooter
III
Sharpshooter
Souls320046.9% WR
5
Opening Rounds
II
Opening Rounds
Souls160046.5% WR
6
Enduring Speed
II
Enduring Speed
Souls160046.8% WR
7
Battle Vest
II
Battle Vest
Souls160047.7% WR

Mid | if you can afford Glass Cannon first then go for it

1
Compress Cooldown
II
Compress Cooldown
Souls160048.7% WR
2
Superior Cooldown
III
Superior Cooldown
Souls320050.0% WR
3
Glass Cannon
IV
Glass Cannon
Souls640056.0% WR
4
Warp Stone
III
Warp Stone
Souls320048.2% WR
5
Titanic Magazine
II
Titanic Magazine
Souls160041.8% WR
6
Inhibitor
IV
Inhibitor
Souls640053.1% WR
7
Mystic Vulnerability
II
Mystic Vulnerability
Souls160051.0% WR

Late/ahead or no slots for other

1
Fortitude
III
Fortitude
Souls320048.3% WR
2
Stamina Mastery
III
Stamina Mastery
Souls320049.2% WR
3
Crippling Headshot
IV
Crippling Headshot
Souls640053.0% WR
4
Escalating Exposure
IV
Escalating Exposure
Souls640054.7% WR

Situational

1
Healbane
II
Healbane
Souls160045.7% WR
2
Healing Rite
I
Healing Rite
Souls80046.2% WR
3
Ethereal Shift
IV
Ethereal Shift
Souls640058.0% WR