

51.18%
22.2%
632,326
1 | 1 Throw a flask that damages and reduces the weapon damage and move speed of enemies it hits. | 2 Hit enemies lose 1 Stamina | 3 +40 Damage and -20% Weapon Damage | 13 -7s Cooldown and +2m Radius Applies -30% Fire Rate | |||||||||
2 | 4 Gain a Barrier and bonus move speed. | 5 +20 Move Speed Bonus Pct | 8 -22s Cooldown and +2s Duration | ||||||||||
3 | 6 Curse an enemy hero. If they don't move away from their initial position within the escape time, they will be damaged and immobilized. | 7 Warden deals +20% more Bullet Damage to trapped Heroes for 5s | 9 +0.75s Duration12m Cast Range | ||||||||||
4 | 10 After charging for 2s, release pulses that damage enemies and heal you based on the damage done. While channeling Last Stand you have greatly increased bullet and spirit resist. | 11 4m Radius | 12 +40.5 DPS-30.0s Cooldown |
































