

49.74%
42.4%
1,136,678
1 | 1 Throw out a call bell that deals
spirit damage on impact. After a short delay it explodes, dealing additional
spirit damage and causing affected enemies to suffer reduced weapon accuracy and movement slow.Can be shot to detonate early. | 2 +1 Charge | 12 +30 Impact Damage+40 Explosion Damage | 13 +4m Radius+26s Bell LifetimeImproved Scaling | 14 Call Bell — Upgrade 5 | 15 Call Bell — Upgrade 6 | 24 Call Bell — Upgrade 7 | 25 Call Bell — Upgrade 8 | 34 Call Bell — Upgrade 9 | 37 Call Bell — Upgrade 10 | 38 Call Bell — Upgrade 11 | 45 Call Bell — Upgrade 12 | 46 Call Bell — Upgrade 13 | 56 Call Bell — Upgrade 14 | ||||||||||||||||||||||||||||||||||||||||||
2 | 3 Send the target's physical body to be a guest at the Baroness Hotel. The guest is to promptly make their way to the exit elevator, where they'll be sent back to their original position. A stay at the Baroness Hotel is paid for in
spirit damage. Failure to check-out on time costs additional
spirit damage. | 10 1 Stamina Drain and -25 Cooldown | 11 +150 Damage+1.5s Stun on Failure to Check Out | 16 Unstoppable while the Baroness is occupied.13s Cooldown on Failure to Check Out. | 23 Hotel Guest — Upgrade 5 | 26 Hotel Guest — Upgrade 6 | 33 Hotel Guest — Upgrade 7 | 35 Hotel Guest — Upgrade 8 | 36 Hotel Guest — Upgrade 9 | 39 Hotel Guest — Upgrade 10 | 40 Hotel Guest — Upgrade 11 | 44 Hotel Guest — Upgrade 12 | 47 Hotel Guest — Upgrade 13 | 54 Hotel Guest — Upgrade 14 | 55 Hotel Guest — Upgrade 15 | |||||||||||||||||||||||||||||||||||||||||
3 | 4 Send out a luggage Cart that deals
spirit damage and
pulls enemy heroes along its path. Can be alt cast with {g:citadel_binding:'AltCast'} to target friendly heroes instead. | 5 +60 Cart Damage | 6 +20m Cast Range+75 Damage on wall impact | 17 -15s Cooldown and 1.25s
stun on wall impact | 18 Luggage Cart — Upgrade 5 | 22 Luggage Cart — Upgrade 6 | 27 Luggage Cart — Upgrade 7 | 28 Luggage Cart — Upgrade 8 | 29 Luggage Cart — Upgrade 9 | 48 Luggage Cart — Upgrade 10 | 49 Luggage Cart — Upgrade 11 | 50 Luggage Cart — Upgrade 12 | ||||||||||||||||||||||||||||||||||||||||||||
4 | 7 Place two connected doors in the world. Players and most projectiles entering one door will exit out through the other. The doors will close at the end of the duration, or if the ability is activated again.The two doors must be placed within the doorway distance of each other. | 8 +15 Duration | 9 Grants a Barrier first time traveling through doors | 19 +30m Cast Range. +45m Doorway Distance and scales with Spirit Power. | 20 Doorway — Upgrade 5 | 21 Doorway — Upgrade 6 | 30 Doorway — Upgrade 7 | 31 Doorway — Upgrade 8 | 32 Doorway — Upgrade 9 | 41 Doorway — Upgrade 10 | 42 Doorway — Upgrade 11 | 43 Doorway — Upgrade 12 | 51 Doorway — Upgrade 13 | 52 Doorway — Upgrade 14 | 53 Doorway — Upgrade 15 |








































