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The Doorman

The Doorman

C Tier
Win Rate

47.58%

Pick Rate

20.3%

Matches

267,223

Last updated: just now
Ability Order
Call Bell1
Call Bell
1
Throw out a call bell that deals spirit damage on impact. After a short delay it explodes, dealing additional spirit damage and causing affected enemies to suffer reduced weapon accuracy and movement slow.Can be shot to detonate early.
2
+1 Charge
9
+30 Impact Damage+40 Explosion Damage
13
+4.5m Radius+26s Bell LifetimeImproved Scaling
14
Call Bell — Upgrade 5
21
Call Bell — Upgrade 6
25
Call Bell — Upgrade 7
26
Call Bell — Upgrade 8
33
Call Bell — Upgrade 9
36
Call Bell — Upgrade 10
37
Call Bell — Upgrade 11
43
Call Bell — Upgrade 12
Luggage Cart2
Luggage Cart
3
Send out a luggage Cart that deals spirit damage and pulls enemy heroes along its path. Can be alt cast with to target friendly heroes instead.
4
+80 Cart Damage
6
+25m Cast Range+75 Damage on wall impact
15
-15s Cooldown and 1.25s stun on wall impact
16
Luggage Cart — Upgrade 5
18
Luggage Cart — Upgrade 6
27
Luggage Cart — Upgrade 7
28
Luggage Cart — Upgrade 8
30
Luggage Cart — Upgrade 9
39
Luggage Cart — Upgrade 10
40
Luggage Cart — Upgrade 11
42
Luggage Cart — Upgrade 12
Doorway3
Doorway
5
Place two connected doors in the world. Players and most projectiles entering one door will exit out through the other. The doors will close at the end of the duration.The two doors must be placed within the doorway distance of each other.
8
+20 Duration
10
Grants a Barrier first time traveling through doors
17
+30m Cast Range. +40m Doorway Distance and scales with Spirit Power.
20
Doorway — Upgrade 5
22
Doorway — Upgrade 6
29
Doorway — Upgrade 7
32
Doorway — Upgrade 8
34
Doorway — Upgrade 9
38
Doorway — Upgrade 10
41
Doorway — Upgrade 11
44
Doorway — Upgrade 12
Hotel Guest4
Hotel Guest
7
Send the target's physical body to be a guest at the Baroness Hotel. The guest is to promptly make their way to the exit elevator, where they'll be sent back to their original position. A stay at the Baroness Hotel is paid for in spirit damage. Failure to check-out on time costs additional spirit damage.
11
1 Stamina Drain and -20 Cooldown
12
+150 Damage+1.5s Stun on Failure to Check Out
19
Unstoppable while the Baroness is occupied.15s Cooldown on Failure to Check Out.
23
Hotel Guest — Upgrade 5
24
Hotel Guest — Upgrade 6
31
Hotel Guest — Upgrade 7
35
Hotel Guest — Upgrade 8
Item Build

#Citadel_HeroBuilds_Early

1
High-Velocity Rounds
I
High-Velocity Rounds
Souls80046.8% WR
2
Opening Rounds
II
Opening Rounds
Souls160047.2% WR
3
Mystic Burst
I
Mystic Burst
Souls80048.0% WR
4
Grit
I
Grit
Souls80048.4% WR
5
Kinetic Dash
II
Kinetic Dash
Souls160044.9% WR
6
Recharging Rush
II
Recharging Rush
Souls160047.5% WR
7
Mystic Expansion
I
Mystic Expansion
Souls80047.8% WR

Lane misc(Optional)

1
Mystic Shot
II
Mystic Shot
Souls160048.6% WR
2
Monster Rounds
I
Monster Rounds
Souls80046.5% WR
3
Rusted Barrel
I
Rusted Barrel
Souls80043.0% WR
4
Extra Regen
I
Extra Regen
Souls80048.2% WR

Core

1
Guardian Ward
II
Guardian Ward
Souls160047.8% WR
2
Slowing Hex
II
Slowing Hex
Souls160047.4% WR
3
Fortitude
III
Fortitude
Souls320049.0% WR
4
Extra Charge
I
Extra Charge
Souls80047.9% WR
5
Tankbuster
III
Tankbuster
Souls320049.0% WR
6
Rapid Recharge
III
Rapid Recharge
Souls320048.8% WR
7
Compress Cooldown
II
Compress Cooldown
Souls160048.6% WR
8
Boundless Spirit
IV
Boundless Spirit
Souls640051.8% WR

UTILITY(Optional)

1
Heroic Aura
III
Heroic Aura
Souls320052.0% WR
2
Alchemical Fire
III
Alchemical Fire
Souls320048.8% WR
3
Silence Wave
III
Silence Wave
Souls320047.5% WR
4
Disarming Hex
III
Disarming Hex
Souls320042.1% WR
5
Knockdown
III
Knockdown
Souls320046.8% WR
6
Decay
III
Decay
Souls320044.6% WR

GREEN(Optional)

1
Enchanter's Emblem
II
Enchanter's Emblem
Souls160048.4% WR
2
Reactive Barrier
II
Reactive Barrier
Souls160048.7% WR
3
Dispel Magic
III
Dispel Magic
Souls320046.1% WR
4
Warp Stone
III
Warp Stone
Souls320048.2% WR
5
Veil Walker
III
Veil Walker
Souls320049.7% WR
6
Counterspell
III
Counterspell
Souls320047.2% WR

#Citadel_HeroBuilds_Late(Optional)

1
Superior Cooldown
III
Superior Cooldown
Souls320049.5% WR
2
Cursed Relic
IV
Cursed Relic
Souls640050.6% WR
3
Vortex Web
IV
Vortex Web
Souls640047.3% WR
4
Phantom Strike
IV
Phantom Strike
Souls640053.7% WR
5
Divine Barrier
IV
Divine Barrier
Souls640054.4% WR
6
Greater Expansion
III
Greater Expansion
Souls320048.6% WR
7
Echo Shard
IV
Echo Shard
Souls640052.7% WR
8
Cheat Death
IV
Cheat Death
Souls640052.0% WR
9
Indomitable
IV
Indomitable
Souls640053.3% WR
10
Spirit Burn
IV
Spirit Burn
Souls640056.0% WR

GUN(Optional)

1
Slowing Bullets
II
Slowing Bullets
Souls160048.5% WR
2
Swift Striker
II
Swift Striker
Souls160045.1% WR
3
Weakening Headshot
II
Weakening Headshot
Souls160047.6% WR
4
Blood Tribute
III
Blood Tribute
Souls320047.6% WR
5
Hunter's Aura
III
Hunter's Aura
Souls320054.8% WR
6
Cultist Sacrifice
III
Cultist Sacrifice
Souls320046.5% WR

Random stuff(Optional)

1
Healbane
II
Healbane
Souls160047.1% WR
2
Arcane Surge
II
Arcane Surge
Souls160046.5% WR
3
Suppressor
II
Suppressor
Souls160045.2% WR
4
Transcendent Cooldown
IV
Transcendent Cooldown
Souls640051.6% WR