

52.42%
38.9%
557,595
1 | 1 Passive: Collect death when anything dies nearby and store it in your Jar of Dead.Active: Throw a jar to summon Deadheads that repeatedly deal
spirit damage to enemies. Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon. | 2 Collecting death heals 5 health per pickup | 12 On Hit: Apply 30% Slow for 1s | 13 +2 Deadheads+4s Deadhead Lifetime | |||||||||
2 | 3 Borrowed Decree | 4 -20 Cooldown | 11 +25% Ghoul Speed and +10s Duration | ||||||||||
3 | 5 Your weapon steals
weapon damage and spirit resist over time, up to a maximum amount per target. | 6 +5 Max Stolen Spirit Resist | 7 +20 Max Stolen Attack Damage | ||||||||||
4 | 8 Unearth a line of grasping hands, summoning a Ghoul and leaving behind a rift. Enemies who pass through take
spirit damage and receive immobilize. Alt-Cast
rotates the orientation of the wall. | 9 +2 Duration | 10 +90 Damage and +10m Wall Length |
































