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LoL Objectives Statistics

Analyze champion objectives performance with detailed gold income, CS, turret damage, and vision control stats. Filter by role and rank to discover which champions excel at macro play and resource generation.

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Frequently Asked Questions

What are objectives statistics?

Objectives statistics measure macro performance per match: gold earned, creep score, turret damage, and vision control. These stats reveal how champions contribute to winning through resource generation and map pressure rather than raw combat.

What does CS include?

CS (Creep Score) is the average number of minions and monsters killed per match. Jungle CS specifically counts jungle camp monsters. Together they show a champion's farming efficiency and resource gathering pattern.

How is turret damage measured?

Damage to Turrets represents the average total damage dealt to enemy turret structures per match. Champions with high turret damage are strong split-pushers and siege threats. Turrets shows the average number of turret takedowns (kills or assists) per match.

What does Wards Killed mean?

Wards Killed is the average number of enemy wards destroyed per match, reflecting a champion's contribution to vision denial. Support and jungle champions typically have the highest values.

How are the tiers calculated?

Champion tiers are assigned based on win rate and pick rate thresholds. S+ tier requires a 55%+ win rate and 20%+ pick rate. S tier requires 53%+ win rate and 15%+ pick rate. A tier is 51%+ win rate, B tier is 49%+, C tier is 47%+, and D tier covers below 47%.